VR Training Tool at Work
In this demo you can see our VR training Tool working on lathe. Note that this is a demo and the procedure shown is not real.This demo was created using wink, capturing 4 frames per second and configuring rendering to 20 frames per second. Demo application was run in a Intel Core Duo Processor T2300, with a nVidia Geforce Go 7600/128 Mb. In the real application movement is fluid on this machine :), but render routines still requires optimization.
Application can read 3DS files directly and uses a simple text file to define the training procedure. This is the training file used for the demo below. This file format will change in future.
Demo

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Please send comments to dmartin AT uvigo DOT es