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VR Training Tool at Work

In this demo you can see our VR training Tool working on lathe. Note that this is a demo and the procedure shown is not real.

This demo was created using wink, capturing 4 frames per second and configuring rendering to 20 frames per second. Demo application was run in a Intel Core Duo Processor T2300, with a nVidia Geforce Go 7600/128 Mb. In the real application movement is fluid on this machine :), but render routines still requires optimization.

Application can read 3DS files directly and uses a simple text file to define the training procedure. This is the training file used for the demo below. This file format will change in future.

Demo

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Creative Commons Licence
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Please send comments to dmartin AT uvigo DOT es

 
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