OpenGL

Syndicate content
OpenGL and related news stories
Updated: 33 min 53 sec ago

Khronos BOF Blitz is live streaming

Wed, 08/12/2015 - 20:36

The Khronos Group BOF Blitz is live streaming all BOFs. Starting with “Accelerating Vision Processing” at 1PM PT followed by “Heterogeneous Computing” at 2PM and “3D Web Graphics” at 3:45PM. Finally, at 5:30PM there will be the “3D Graphics API State of the Union” BOF which will include Vulkan:

Categories: 3D Graphics

Debug and profile OpenGL 4.x on Linux with NVIDIA Linux Graphics Debugger 1.0

Tue, 08/11/2015 - 20:38

The NVIDIA Developer Tools team is proud to announce the production release of the NVIDIA Linux Graphics Debugger, a 3D graphics development tool that allows developers to debug and profile OpenGL 4.x on Linux, enabling professional graphics developers to get the most out of their NVIDIA GeForce and Quadro GPUs on a variety of Linux distributions.

Categories: 3D Graphics

Khronos Expands Scope of 3D Open Standard Ecosystem

Mon, 08/10/2015 - 13:21

The Khronos Group announced significantly expanded scope and momentum for its family of open standard 3D graphics APIs. Vulkan™, the new generation API for high-efficiency access to graphics and compute on modern GPUs, is on track for implementation and specifications later this year. It has received support from Android, SteamOS, Tizen, and multiple Linux distributions, including Ubuntu and Red Hat.  The new OpenGL® ES 3.2 specification absorbs AEP (Android Extension Pack) functionality to enhance pervasive graphics capabilities across mobile, consumer, and automotive devices.  A set of OpenGL extensions will also expose the very latest capabilities of desktop hardware.


Press Release

Feedback forum

Registry

Categories: 3D Graphics

NVIDIA announces OpenGL 2015 drivers for Windows and Linux

Mon, 08/10/2015 - 13:03

To coincide with the release of OpenGL 2015 ARB extensions and OpenGL ES 3.2, NVIDIA is pleased to announce our OpenGL 2015 beta drivers are available for immediate download for Windows and Linux. Further details and driver downloads are available at the NVIDIA OpenGL website.

Categories: 3D Graphics

GLEW 1.13.0 adds support for new OpenGL extensions

Mon, 08/10/2015 - 13:03

GLEW is a cross-platform (Windows, Linux, Mac, Unix) open-source C/C++ extension loading library for OpenGL. GLEW 1.13.0 adds support for new ARB, KHR, INTEL, NV and OVR extensions.

Categories: 3D Graphics

“Vulkan: Industry Forged” t-shirts now available online

Thu, 08/06/2015 - 17:15

If you can’t make it to SIGGRAPH, you can still get your Vulkan t-shirt. Order today from TeeSpring. We are not making a profit on these shirts. Our goal is to simply get as many shirts out there that we can. All shirts printed on high quality American Apparel Triblend from Small to 2XL for men and S to XL for women.

Categories: 3D Graphics

“Vulkan: Industry Forged” t-shirts now available online

Thu, 08/06/2015 - 17:15

If you can’t make it to SIGGRAPH, you can still get your Vulkan t-shirt. Order today from TeeSpring. We are not making a profit on these shirts. Our goal is to simply get as many shirts out there that we can. All shirts printed on high quality American Apparel Triblend from Small to 2XL for men and S to XL for women.

Categories: 3D Graphics

NVIDIA releases beta display driver 355.06 with full experimental OpenGL support added to EGL

Wed, 08/05/2015 - 14:24

NVIDIA announced their display driver 355.06 Beta. Included in this release NVIDIA added experimental full OpenGL support to EGL. As well, there is added support to make an OpenGL 3.0 and above context current without making current to any drawable.

Categories: 3D Graphics

CPPlay c/c++11 interpreted environment version 1.2 released

Mon, 08/03/2015 - 13:45

CPPlay features a c/c++11 interpreter with OpenGL integration, based on LLVM and the current version of OpenGL on Mac OSX. It is available on Apple Mac App Store. Due to being interpreted it is perfect for learning OpenGL quicker and for creating prototypes, demos, games, interactive applications and for creative coding.

Categories: 3D Graphics

OpenGL 4.1 Support Now Enabled In Mesa Git For AMD RadeonSI

Fri, 07/31/2015 - 13:08

The OpenGL 4.1 patches for RadeonSI have now landed in Mesa Git master! If you are running the fresh Mesa code, you will find OpenGL 4.1 exposed by default in the RadeonSI driver for AMD Radeon HD 7000 series GPUs and newer.

Categories: 3D Graphics

Khronos Group BOF Schedule and related events now online

Fri, 07/24/2015 - 15:35

The Khronos Group SIGGRAPH schedule has been posted online. This year Khronos brings four BOFs to the BOF Blitz, a Chapter meetup and a course a party! Khronos is celebrating it’s 15th Anniversary this year, and what a year it’s turning out to be. BOFs include OpenVX & OpenCL, OpenCL, SYCL & SPIR-V, WebGL and glTF and Vulkan, OpenGL, OpenGL ES.

Categories: 3D Graphics

OpenGL Superbible: Comprehensive Tutorial and Reference (7th Edition) shipping soon!

Fri, 07/24/2015 - 11:20

OpenGL Superbible 7th Edition will be shipping soon. Get your pre-order in now! The book source is now on Github.

Categories: 3D Graphics

Scenomics, LLC releases OpenGL 4.0 Shader Authoring Tools

Thu, 07/23/2015 - 13:36

Scenomics, LLC announces the release of OpenGL 4.0 Shader authoring tools. The application supports all five shader stages (vertex, control, evaluation, geometry, and fragment). The application works with versions 400, 410, 420, 430, 440, and 450. Shader runs on GPUs that support OpenGL 4.0 and higher, and can compile GLSL version 400 and higher. Shader provides access to Scenome’s collection of high-quality common services for user interface, 3D modeling, and rendering.

Categories: 3D Graphics

OpenGL Game-GUI - Simple skinnable Widgets for Games

Mon, 07/20/2015 - 13:58

Game-GUI is easy to use and features TTF fonts, UTF8, skins, callbacks, alpha-blending, custom mouse pointers, multi-screen support and also includes a basic file-browser as well as a complete window manager. It is based on OpenGL/GLSL and includes samples for GLUT and QT5. Licensed under MIT

Categories: 3D Graphics

CPPlay c/c++11 interpreted environment version 1.2 released

Tue, 07/14/2015 - 14:18

CPPlay features a c/c++11 interpreter with OpenGL integration, based on LLVM and the current version of OpenGL on Mac OSX. It is available on Apple Mac App Store. Due to being interpreted it is perfect for learning OpenGL quicker and for creating prototypes, demos, games, interactive applications and for creative coding.

Categories: 3D Graphics

AMD releases Catalyst 15.7 Linux driver with a fix for OpenGL on RHEL 7.1

Thu, 07/09/2015 - 11:56

AMD has released the Catalyst 15.7 driver for Linux. Included in the change log AMD has listed Multi-Device support for OpenCL 2.0. Among the resolved issues is a fix for segmentation faults observed while launching some OpenGL games in RHEL7.1.

Categories: 3D Graphics

OpenGL GPU-accelerates Adobe Illustrator CC 2015

Fri, 07/03/2015 - 13:38

GPU-acceleration is the major performance enhancement to Adobe Illustrator CC 2015.  This SIGGRAPH paper Accelerating Vector Graphics Rendering using the Graphics Hardware Pipeline explains how OpenGL GPU-accelerates the PDF-based vector graphics rendering model used by Illustrator.  Attend the paper presentation at SIGGRAPH 2015 in Los Angeles.

Categories: 3D Graphics

Remograph Releases OpenGL-based Remo 3D v2.5

Mon, 06/29/2015 - 15:52

Remograph today announced the release of Remo 3D v2.5. This new version 2.5 of Remo 3D brings a new Modify UV tool, improvements to the script and macro support and other various fixes. The full list of new features and improvements can be found in the release notes on our website. Remo 3D was developed using OpenGL, OpenSceneGraph, FLTK and Lua.

Categories: 3D Graphics

AMD Radeon R9 Series Graphics Cards to support and Vulkan

Thu, 06/25/2015 - 14:38

AMD’s Radeon R9 Series Graphics Cards delivers more than 3x the bandwidth per watt over GDDR5 along with a 4096-bit memory interface for incredible new advances in power and efficiency. Optimized performance for next-gen APIs including Vulkan and is designed from the ground up to give you everything you need to enjoy the latest games. OpenGL 4.5 support is coming.

Categories: 3D Graphics

CryEngine 3 now fully supports Linux and OpenGL

Wed, 06/24/2015 - 14:01

CryEngine, the game engine developed by Crytek that is used by a number of large games including Crysis, Homefront: The Revolution, Ryse, and Star Citizen, now officially supports Linux. As a rather pleasing side effect of Linux support, CryEngine now also has a full-featured OpenGL rendering implementation.

Categories: 3D Graphics