3D Graphics

GPU Shark 0.9.0 Released

Geeks3D - Wed, 08/27/2014 - 07:46
GPU Shark 0.9.0 DOWNLOAD Webmasters: hotlinking is not allowed (and actually it does not work), please use the post url as download link. This new version of GPU Shark adds the support of latest...
Categories: 3D Graphics

NV_path rendering functional improvements with NVIDIA’s 337.88 drivers

OpenGL - Thu, 08/21/2014 - 15:00

NV_path_rendering is an OpenGL extension for GPU-accelerated path rendering. Recent functionality improvements provide better performance, better typography, rounded rectangles, conics, and OpenGL ES support. This functionality is available today with NVIDIA’s 337.88 drivers. Sample code is available on github.

Categories: 3D Graphics

Slides from 2014 SIGGRAPH Khronos Group BOF presentations now online

OpenGL - Wed, 08/20/2014 - 12:45

The Khronos Group has posted some of the SIGGRAPH 2014 BOF presentation slides online. More to come!

Categories: 3D Graphics

GLEW 1.11.0 adds support for OpenGL 4.5

OpenGL - Tue, 08/19/2014 - 17:36

GLEW is a cross-platform (Windows, Linux, Mac, Unix) open-source C/C++ extension loading library for OpenGL. GLEW 1.11.0 adds support for OpenGL 4.5 and various AMD, EXT, INTEL and NV extensions.

Categories: 3D Graphics

NeoAxis 3D Engine 2.2 Released

OpenGL - Tue, 08/19/2014 - 17:26

NeoAxis Group Ltd has released a new version of the free OpenGL-based universal environment for 3D project development NeoAxis 3D Engine 2.2. This new version includes updated character physics, profiling tool in map editor, WPF widget performance improvements, PhysX improvements and bug fixes.

Categories: 3D Graphics

Particle Billboarding with the Geometry Shader (GLSL)

Geeks3D - Fri, 08/15/2014 - 11:54
We learnt what the le billboarding is and how to implement it in the vertex shader, we can now look at another technique to achieve billboarding, particularly well suited for particle rendering....
Categories: 3D Graphics

Particle Billboarding with the Geometry Shader (GLSL)

Geeks3D - Fri, 08/15/2014 - 11:54
We learnt what the le billboarding is and how to implement it in the vertex shader, we can now look at another technique to achieve billboarding, particularly well suited for particle rendering....
Categories: 3D Graphics

Piccante 0.2 the hottest HDR library with OpenGL support

OpenGL - Wed, 08/13/2014 - 20:35

Piccante is a C++11 multi-platform (windows, mac os x, and linux) open-source (LGPL license v3.0) imaging library, specifically designed for High Dynamic Range (HDR) processing with OpenGL support. The latest version provides examples for OpenGL 4.0 based on QT5.

Categories: 3D Graphics

Watch Replay of “OpenGL 4.5 Update for NVIDIA GPUs”

OpenGL - Wed, 08/13/2014 - 20:31

Watch the replay of Monday’s “OpenGL 4.5 Update for NVIDIA GPUs” talk. Piers Daniell explains OpenGL 4.5; Mark Kilgard demonstrates GPU-accelerated Adobe Illustrator CC 2014 and the latest OpenGL functionality on Shield Tablet. This is just one talk in NVIDIA’s “Best of GTC” track of talks with replays available now.

Categories: 3D Graphics

OpenROAD: Accelerate your World with All Khronos APIs

Geeks3D - Wed, 08/13/2014 - 19:19
More information: accelerateyourworld.org Khronos OpenROAD is an animated video featuring all the royalty-free Khronos APIs working together in an open ecosystem. We started with an idea: a simple...
Categories: 3D Graphics

OpenGL 4.5 Update for NVIDIA GPUs

OpenGL - Wed, 08/13/2014 - 15:05

Mark Kilgard has posted on slideshare his “OpenGL 4.5 Update for NVIDIA GPUs” presented at SIGGRAPH 2014 in Vancouver during NVIDIA’s “Best of GTC” sponsored sessions.

Categories: 3D Graphics

SIGGRAPH 2014: OpenGL 4.5 Update for NVIDIA GPUs

Geeks3D - Wed, 08/13/2014 - 14:20
Here is a nice overview of the new features of OpenGL 4.5, by Mark Kilgard and Piers Daniell: source | via
Categories: 3D Graphics

NVIDIA GeForce GT 720 Launched

Geeks3D - Tue, 08/12/2014 - 15:17
NVIDIA has launched another new product based on the Kepler architecture: the GeForce GT 720. Like the GT 730, the GT 720 is an entry level and small budget (USD $50) graphics card. This passively...
Categories: 3D Graphics

glbinding-1.0.0 with OpenGL 4.5 support released

OpenGL - Tue, 08/12/2014 - 12:07

glbinding is a generated, open-source, cross-platform C++ binding for OpenGL which is solely based on the xml-based OpenGL API specification (gl.xml). It is a fully fledged OpenGL API binding compatible with current code based on other C bindings, e.g., GLEW. glbinding leverages modern C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros. It provides type-safe parameters, per feature API header, lazy function resolution, multi-context and multi-thread support, global function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as multiple examples for quick-starting your projects. Examples and release downloads are available.

Categories: 3D Graphics

glbinding: new C++ OpenGL Binding with OpenGL 4.5 Support

Geeks3D - Mon, 08/11/2014 - 19:06
glbinding is new library intended for making the graphics developer’s life easier. glbinding, developed by the Computer Graphics Systems Group at the Hasso Plattner Institute (in Germany), is a...
Categories: 3D Graphics

Next Generation OpenGL Initiative - Call for Participation

OpenGL - Mon, 08/11/2014 - 14:57

Khronos announced a call for participation today in a project to define a future open standard for high-efficiency access to graphics and compute on modern GPUs.  Key directions for the new ground-up design include explicit application control over GPU and CPU workloads for performance and predictability, a multithreading-friendly API with greatly reduced overhead, a common shader program intermediate language, and a strengthened ecosystem focus that includes rigorous conformance testing.  Fast-paced work on detailed proposals and designs are already underway, and any company interested to participate is strongly encouraged to join Khronos for a voice and a vote in the development process. Complete information on joining the Khronos Group is available online.

Categories: 3D Graphics

NVIDIA R340.65 with OpenGL 4.5 Support

Geeks3D - Mon, 08/11/2014 - 14:28
NVIDIA just released a set of graphics drivers for Windows and Linux with OpenGL 4.5 support. These drivers are intended for graphics developers. You can download R340.65 from this page. For a...
Categories: 3D Graphics

NVIDIA releases OpenGL 4.5 beta drivers

OpenGL - Mon, 08/11/2014 - 13:07

To coincide with the release of OpenGL 4.5, NVIDIA is pleased to announce our OpenGL 4.5 beta drivers are available for immediate download for Windows and Linux. These drivers provide full OpenGL 4.5 and GLSL 4.50 functionality and implement all the ARB extensions released today, which include ARB_pipeline_statistics_query, ARB_sparse_buffer, ARB_transform_feedback_overflow_query and KHR_blend_equation_advanced. This beta release is based on the published OpenGL 4.5 Khronos Specification, and is expected to pass the OpenGL 4.5 Khronos Conformance Testing Process when available. Current conformance status can be found at http://www.khronos.org/conformance. Further details and driver downloads are available at the NVIDIA OpenGL 4.5 website.

Categories: 3D Graphics

OpenGL 4.5 Specification Released

OpenGL - Mon, 08/11/2014 - 13:06

Khronos publicly released the OpenGL 4.5 specification today, bringing the very latest functionality to the industry’s most advanced 3D graphics API while maintaining full backwards compatibility, enabling applications to incrementally use new features. The full specification and reference materials are available for immediate download from the OpenGL Registry. The OpenGL 4.5 reference card is available for download today, and as usual, an official OpenGL 4.5 feedback thread is awaiting your feedback. The full press release is available here.

Categories: 3D Graphics

OpenGL 4.5 Specifications

Geeks3D - Mon, 08/11/2014 - 12:57
I thought that OpenGL 5.0 will be unveiled during SIGGRAPH 2014 but it seems the major version of OpenGL is still 4. According to the OpenGL 4.5 specifications, here are the new extensions that any...
Categories: 3D Graphics
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