3D Graphics

Khronos Releases OpenVX 1.1 Specification

OpenGL - Mon, 05/02/2016 - 13:00

The Khronos Group announces the immediate availability of the OpenVX 1.1 specification for cross platform acceleration of computer vision applications and libraries. OpenVX enables performance and power optimized computer vision algorithms for use cases such as face, body and gesture tracking, smart video surveillance, automatic driver assistance systems, object and scene reconstruction, augmented reality, visual inspection, robotics and more. Conformant OpenVX 1.0 implementations and tools are shipping from AMD, Imagination, Intel, NVIDIA, Synopsis and VeriSilicon. OpenVX 1.1 builds on this momentum by adding new processing functions for use cases such as computational photography, and enhances application control over how data is accessed and processed. An open source OpenVX 1.1 sample implementation and full conformance tests will be available in the first half of 2016.

Categories: 3D Graphics

AMD Crimson 16.15.2401 Beta with Vulkan 1.0.8 + Bugfixes

Geeks3D - Thu, 04/21/2016 - 13:38
AMD has published a new version of Crimson graphics driver in beta version. This driver, with internal number 16.15.2401, brings Vulkan 1.0.8 and fixes some bugs in the Vulkan driver because now, all...
Categories: 3D Graphics

Khronos Releases OpenGL SC 2.0 for Shader Programmable Safety Critical Graphics

OpenGL - Wed, 04/20/2016 - 12:08

The Khronos Group announces the immediate availability of the OpenGL SC 2.0 specification for bringing programmable graphics to systems that require system safety certification. The OpenGL SC 2.0 API specification has been developed by the Khronos Safety Critical working group to address the unique and stringent requirements of high reliability display system markets, including FAA DO-178C and EASA ED-12C Level A for avionics, and ISO 26262 safety standards for automotive. Building on the large number of worldwide customer deployments and successful avionics certifications using OpenGL SC 1.0, OpenGL SC 2.0 enables high reliability system manufacturers to take advantage of modern graphics programmable shader engines while still achieving the highest levels of safety certification. The Official OpenGL SC 2.0 feedback forum is online.

Categories: 3D Graphics

Let’s Make An Indie Game tutorial covering GLSL

OpenGL - Fri, 04/15/2016 - 12:44

Youtube user ‘Let’s Make An Indie Game’ is now covering GLSL in their tutorial. The long running tutorial brings the user along on a journey to learn how to make a game from scratch using Java and LibGDX.

Categories: 3D Graphics

Vulkanized version of GeeXLab available for Windows and Linux

Geeks3D - Thu, 04/14/2016 - 16:17
A new version of GeeXLab is ready and one of the most important new features is the support of Vulkan. Like for Direct3D 12, the Vulkan support is far from complete, but most of the basic...
Categories: 3D Graphics

Android N Developer Preview 2: Optimize, Develop, and Debug with Vulkan Developer Tools

OpenGL - Thu, 04/14/2016 - 12:42

Android N Developer Preview 2 is now out with support for Vulkan. With Android N, Vulkan is now part of the platform; you can try it out on supported devices running Developer Preview 2. Learn more about Vulkan support with the Android ‘NDK’, and on the Android Developers Blog ‘Optimize, Develop, and Debug with Vulkan Developer Tools’.

Categories: 3D Graphics

VK-Z 0.2.0 Vulkan Capabilities and Extensions Viewer Released for Windows and Linux

Geeks3D - Thu, 04/14/2016 - 11:14
VK-Z is a simple command line utility that displays Vulkan capabilities (hardware limits) and extensions of all capable Vulkan devices on the system. 1 – VK-Z 0.2.0 Overview VK-Z 0.2.0 comes...
Categories: 3D Graphics

Blender 2.69 official release

Blender - Thu, 10/31/2013 - 17:03
After three release candidate tests, we now have a final stable 2.69 release. Enjoy!
Categories: 3D Graphics

Blender Conference 2013 Live streaming

Blender - Fri, 10/25/2013 - 09:56
Check out the live streaming of the Conference on the Blender Foundation official YouTube channel....
Categories: 3D Graphics

Blender Conference Animation Festival + Suzanne Awards

Blender - Fri, 10/11/2013 - 17:36
You now can view submissions and rank them. New entries can be submitted until 16 October.
Categories: 3D Graphics

Blender Conference 2013 schedule

Blender - Thu, 10/03/2013 - 08:40
An initial version of the conference schedule is now available! This page will be tweaked in the...
Categories: 3D Graphics

Caminandes Episode 2 - Open Movie Project

Blender - Mon, 09/30/2013 - 09:55
The successful first episode of Caminandes will be followed by new one, and this time it will be...
Categories: 3D Graphics

Blender Conference speakers line-up

Blender - Tue, 09/10/2013 - 08:41
The speakers line-up for Bender Conference 2013 is now available. A detailed schedule will be...
Categories: 3D Graphics

Blender Conference 2013, 25-27 October in Amsterdam

Blender - Fri, 09/06/2013 - 10:58
The 12th annual Blender Conference will be in "De Balie" again, right in the centre of Amsterdam....
Categories: 3D Graphics

New book: Art of Blender

Blender - Thu, 09/05/2013 - 18:34
Our friends at CG Cookie are finishing a book with an amazing collection of the best Blender...
Categories: 3D Graphics

Blender Cycles render engine released under Apache License

Blender - Sun, 08/18/2013 - 15:38
As of today the Cycles source code license has been changed from GNU GPL to the permissive Apache...
Categories: 3D Graphics

Siggraph 2013 report

Blender - Fri, 08/09/2013 - 16:36
This year was a real turning point for Blender. Read Ton Roosendaal's report on Siggraph's Blender...
Categories: 3D Graphics

Blender 2.68 released

Blender - Thu, 07/18/2013 - 16:26
Work has been done on modeling, rendering, speedup and security. But most of the efforts went to...
Categories: 3D Graphics
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