News aggregator

Khronos SIGGRAPH 2018 BOF Sessions LiveStreaming

OpenGL - Wed, 08/15/2018 - 16:21

The Khronos Group BOF sessions are being held today at SIGGRAPH 2018. All of the sessions will be live streamed with details on all the sessions available on the Khronos SIGGRAPH event page. Sessions will cover glTF, OpenXR, WebGL, Vulkan and OpenGL.

Categories: 3D Graphics

NVIDIA Quadro RTX 8000, RTX 6000 and RTX 5000: Turing Architecture is There

Geeks3D - Tue, 08/14/2018 - 10:37
NVIDIA has unveiled yesterday during SIGGRAPH 2018, the new family of Quadro professional graphics cards: the Quadro RTX 8000, Quadro RTX 6000 and Quadro RTX 5000. These cards are based on the new...
Categories: 3D Graphics

AMD Adrenalin 18.8.1 Graphics Drivers released, New OpenGL and Vulkan Extensions Added

Geeks3D - Tue, 08/07/2018 - 10:42
AMD has published a new graphics driver for all Radeon based graphics cards. Adrenalin 18.8.1 comes performance improvements in several titles: Monster Hunter: World, World of Warcraft™:...
Categories: 3D Graphics

(Demoscene) Assembly 2018

Geeks3D - Mon, 08/06/2018 - 08:50
Here are some productions released during the Assembly 2018 demoscene event. The Assembly event is the largest and most respected demoscene event in the world. The latest edition took place in...
Categories: 3D Graphics

GIMP 2.10.4 Released

GIMP - Tue, 07/03/2018 - 22:00

The latest update of GIMP’s new stable series delivers bugfixes, simple horizon straightening, async fonts loading, fonts tagging, and more new features.

Simple Horizon Straightening

A common use case for the Measure tool is getting GIMP to calculate the angle of rotation, when horizon is uneven on a photo. GIMP now removes the extra step of performing rotation manually: after measuring the angle, just click the newly added Straighten button in the tool’s settings dialog.

Straightening images in GIMP 2.10.4. Asynchronous Fonts Loading

Loading all available fonts on start-up can take quite a while, because as soon as you add new fonts or remove existing ones, fontconfig (a 3rd party utility GIMP uses) has to rebuild the fonts cache. Windows and macOS users suffered the most from it.

Thanks to Jehan Pagès and Ell, GIMP now performs the loading of fonts in a parallel process, which dramatically improves startup time. The caveat is that in case you need to immediately use the Text tool, you might have to wait till all fonts complete loading. GIMP will notify you of that.

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Fonts Tagging

Michael Natterer introduced some internal changes to make fonts taggable. The user interface is the same as for brushes, patterns, and gradients.

GIMP doesn’t yet automatically generate any tags from fonts metadata, but this is something we keep on our radar. Ideas and, better yet, patches are welcome!

Dashboard Updates

Ell added several new features to the Dashboard dockable dialog that helps debugging GIMP and GEGL or, for end-users, finetune the use of cache and swap.

New Memory group of widgets shows currently used memory size, the available physical memory size, and the total physical memory size. It can also show the tile-cache size, for comparison against the other memory stats.

Updated Dashboard in GIMP 2.10.4.

Note that the upper-bound of the meter is the physical memory size, so the memory usage may be over 100% when GIMP uses the swap.

The Swap group now features “read” and “written” fields which report the total amount of data read-from/written-to the tile swap, respectively. Additionally, the swap busy indicator has been improved, so that it’s active whenever data has been read-from/written-to the swap during the last sampling interval, rather than at the point of sampling.

PSD Loader Improvements

While we cannot yet support PSD features such as adjustment layers, there is one thing we can do for users who just need a file to render correctly in GIMP. Thanks to Ell, GIMP now can load a “merged”, pre-composited version of the image, that becomes available when a PSD file was saved with “Maximize Compatibility” option enabled in Photoshop.

This option is currently exposed as an additional file type (“Photoshop image (merged)”), which has to be explicitly selected from the filetype list when opening the image. GIMP then will render the file correctly, but drop certain additional data from the file, such as channels, paths, and guides, while retaining metadata.

Builds for macOS Make a Comeback

Beta builds of GIMP 2.10 for macOS are available now. We haven’t eliminated all issues yet, and we appreciate your feedback.

GEGL and babl

Ell further improved the Recursive Transform operation, allowing multiple transformations to be applied simultaneously. He also fixed the trimming of tile xache into the swap.

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New Selective Hue-Saturation operation by Miroslav Talasek is now available in the workshop. The idea is that you can choose a hue, then select width of the hues range around that base hue, then tweak saturation of all affected pixels.

Øyvind Kolås applied various fixes to the Pixelize operation and added the “needs-alpha” meta-data to Color to Alpha and svg-luminancetoalpha operations. He also added a Threshold setting to the Unsharp Mask filter (now called Sharpen (Unsharp Mask)) to restore and improve the legacy Unsharp Mask implementation from GIMP prior to v2.10.

In babl, Ell introduced various improvements to the babl-palette code, including making the default palette initialization thread-safe. Øyvind Kolås added an R~G~B~ set of spaces (which for all BablSpaces mean use sRGB TRC), definitions of ACEScg and ACES2065-1 spaces, and made various clean-ups. Elle Stone contributed a fix for fixed-to-double conversions.

Ongoing Development

While we spend as much time on bugfixing in 2.10.x as we can, our main goal is to complete the GTK+3 port as soon as possible. There is a side effect of this work: we keep discovering old subpar solutions that frustrate us until we fix them. So there is both GTK+3 porting and refactoring, which means we can’t predict when it’ll be done.

Recently, we also revitalized an outdated subproject called ‘gimp-data-extras’ with the sole purpose of keeping the Alpha-to-Logo scripts that we removed from 2.10 due to poor graphics quality. Since some users miss those scripts, there is now a simple way to get them back: download gimp-data-extras v2.0.4, unpack the archive, and copy all ‘.scm’ files from the ‘scripts’ folder to your local GIMP’s ‘scripts’ folder.

Categories: 2D Graphics

Linux Mint 19 TARA released (+ quick OpenGL and Vulkan test)

Geeks3D - Fri, 06/29/2018 - 17:25
Yeah, the new version of Linux Mint is available. Linux Mint 19, codenamed TARA, is a LTS version (LTS = long term support) and will be supported by the Mint team until 2023. You can download Linux...
Categories: 3D Graphics

(Tested) Basemark GPU: new graphics benchmark (OpenGL and Vulkan)

Geeks3D - Wed, 06/20/2018 - 15:11
Basemark GPU is a new graphics benchmark with Vulkan 1.0, OpenGL 4.5 and OpenGL ES 3.1 support. Partial press release: Helsinki, Finland, June 19, 2018 – Basemark launched today Basemark GPU, a new...
Categories: 3D Graphics

AMD Adrenalin 18.6.1 Graphics Drivers released, Vulkan updated to 1.1.73

Geeks3D - Thu, 06/14/2018 - 10:14
AMD has published a new graphics driver for all Radeon based graphics cards. Adrenalin 18.6.1 comes performance improvements in Warhammer: Vermintide 2 and updates the Vulkan API to version 1.1.73...
Categories: 3D Graphics

3D Versions of Vulkan, WebGL and glTF Logos Available (and SYCL too!)

Geeks3D - Wed, 06/13/2018 - 10:18
The Khronos Group has uploaded yesterday 3D versions of some logos: Vulkan, WebGL, glTF and SYCL. These logos are, of course, in glFT format and are PBR-ready because they come with albedo, normal...
Categories: 3D Graphics

GL-Z 0.4.0 released for Windows, Linux, macOS, Raspberry Pi and Tinker Board

Geeks3D - Tue, 06/12/2018 - 19:45
GL-Z Downloads Forum thread More of less 3 years after the version 0.3.0, the new version of GL-Z is availablen. GL-Z 0.4.0 is still based on GeeXLab and brings the following new features: OpenGL...
Categories: 3D Graphics

DOOM Eternal: Official E3 Teaser

Geeks3D - Mon, 06/11/2018 - 18:14
Bethesda announced few hours ago DOOM Eternal, a sequel to DOOM, released two years ago: Announcing DOOM Eternal, the direct sequel to the award-winning and best-selling DOOM (2016). Developed by id...
Categories: 3D Graphics

Apple Announces that OpenGL and OpenCL will be Deprecated in macOS 10.14 Mojave

Geeks3D - Tue, 06/05/2018 - 11:16
At the Worldwide Developers Conference, Apple has unveiled macOS 10.14 Mojave the next version of its operating system for desktop computers. macOS 10.14 should be available in 2019. Among the news,...
Categories: 3D Graphics

GIMP has moved to Gitlab

GIMP - Wed, 05/30/2018 - 22:00

Along with the GEGL and babl libraries, GIMP has moved to a new collaborative programming infrastructure based on Gitlab and hosted by GNOME. The new URLs are:

On the end-user side, this mostly means an improved bug reporting experience. The submission is easier to fill in, and we provide two templates — one for bug reports and one for feature requests.

New issue form on Gitlab.

For developers, it means simplified contribution, as you can simply fork the GIMP repository, commit changes, and send a merge request. Please note that while we accept merge requests, we only do that in cases when patches can be fast-forwarded. That means you need to rebase your fork on the master branch (we’ll see if we can do merge requests for the ‘gimp-2-10’ branch).

In the meantime, work continues in both ‘master’ branch (GTK+3) porting and the ‘gimp-2-10’ branch. Most notably, Ell and Jehan Pagès have been improving the user-perceivable time it takes GIMP to load fonts by adding the asynchronous loading of resources on startup.

What it means is that font loading does not block startup anymore, but if you have a lot of fonts and you want to immediately use the Text tool, you might have to wait.

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The API is general rather than fonts-specific and can be further used to add the background loading of brushes, palettes, patterns etc.

Categories: 2D Graphics

Intel HD Graphics Driver v6094 with Vulkan 1.1.73 Support

Geeks3D - Wed, 05/23/2018 - 14:55
UPDATE (2018.06.06) Intel has released a new graphics driver version More details and download links are available in this thread. DOWNLOAD => v6136 win10 64-bit @ Geeks3D Intel has...
Categories: 3D Graphics

GIMP 2.10.2 Released

GIMP - Sat, 05/19/2018 - 22:00

It’s barely been a month since we released GIMP 2.10.0, and the first bugfix version 2.10.2 is already there! Its main purpose is fixing the various bugs and issues which were to be expected after the 2.10.0 release.

Therefore, 44 bugs have been fixed in less than a month!

We have also been relaxing the policy for new features and this is the first time we will be applying this policy with features in a stable micro release! How cool is that?

For a complete list of changes please see NEWS.

New features Added support for HEIF image format

This release brings HEIF image support, both for loading and export!

Thanks to Dirk Farin for the HEIF plug-in.

New filters

Two new filters have been added, based off GEGL operations:

Spherize filter to wrap an image around a spherical cap, based on the gegl:spherize operation.

Spherize filter in GIMP 2.10.2.
Original image CC-BY-SA by Aryeom Han.

Recursive Transform filter to create a Droste effect, based on the gegl:recursive-transform operation.

Recursive transform filter in GIMP 2.10.2, with a custom on-canvas interface.
Original image CC-BY by Philipp Haegi. Noteworthy improvements Better single-window screenshots on Windows

While the screenshot plug-in was already better in GIMP 2.10.0, we had a few issues with single-window screenshots on Windows when the target window was hidden behind other windows, partly off-screen, or when display scaling was activated.

All these issues have been fixed by our new contributor Gil Eliyahu.

Histogram computation improved

GIMP now calculates histograms in separate threads which eliminates some UI freezes. This has been implemented with some new internal APIs which may be reused later for other cases.

Working with third-parties Packagers: set your bug tracker address

As you know, we now have a debug dialog which may pop-up when crashes occur with debug information. This dialog opens our bug tracker in a browser.

We realized that we get a lot of bugs from third-party builds, and a significant part of the bugs are package-specific. In order to relieve that burden a bit (because we are a very small team), we would appreciate if packagers could make a first triaging of bugs, reporting to us what looks like actual GIMP bugs, and taking care of their own packaging issues themselves.

This is why our configure script now has the --with-bug-report-url option, allowing you to set your own bug tracker web URL. This way, when people click the “Open Bug Tracker” button it will open the package bug tracker instead.

XCF-reader developers: format is documented

Since 2006, our work format, XCF, is documented thanks to the initial contribution of Henning Makholm. We have recently updated this document to integrate all the changes to the format since the GIMP 2.10.0 release.

Any third-party applications wishing to read XCF files can refer to this updated documentation. The git log view may actually be more interesting since you can more easily spot the changes and new features which have been documented recently.

Keep in mind that XCF is not meant to be an interchange format (unlike for instance OpenRaster) and this document is not a “specification”. The XCF reference document is the code itself. Nevertheless we are happy to help third-party applications, and if you spot any error or issues within this document feel free to open a bug report so we can fix it.

GIMP 3 is already on its way…

While GIMP 2.10.0 was still hot and barely released, our developers started working on GIMP 3. One of the main tasks is cleaning the code from the many deprecated pieces of code or data as well as from code made useless by the switch to GTK+ 3.x.

The deletion is really going full-speed with more than 200 commits made in less than a month on the gtk3-port git branch and with 5 times more lines deleted than inserted in the last few weeks.

Delete delete delete… exterminate!

Michael Natterer and Jehan portrayed by Aryeom.
It’s actually misses Simon Budig, a long time contributor who made a big comeback on the GTK+3 port with dozens of commits!
Categories: 2D Graphics

RAGE 2: Announce and Gameplay Trailer Unveiled

Geeks3D - Tue, 05/15/2018 - 15:20
RAGE 2, the new game of id Software + Avalanche Studios, will be launched on Xbox One, PlayStation 4 and PC in 2019 (source).   RAGE 2 – Official Gameplay Trailer   RAGE 2 – Announce...
Categories: 3D Graphics

GPU Caps Viewer 1.39.0 Released

Geeks3D - Tue, 05/15/2018 - 09:01
1 – Overview GPU Caps Viewer 1.39.0 is a maintenance release and comes with the support of new NVIDIA GPUs (NVIDIA TITAN V and Quadro GV100, AMD Radeon RX Vega 11 and Vega 8). This new version...
Categories: 3D Graphics

AMD Adrenalin 18.4.1 Graphics Driver Released (OpenGL 4.6, Vulkan 1.1.70)

Geeks3D - Tue, 05/01/2018 - 17:31
AMD has published a new graphics driver for all Radeon based graphics cards. Adrenalin 18.4.1 comes with the support of Windows 10 version 1803 (April 2018 update). And after months of hesitations,...
Categories: 3D Graphics

Intel HD Graphics Driver v6025 with Vulkan 1.1 Support

Geeks3D - Mon, 04/30/2018 - 08:52
Intel has shipped a new driver for Windows 10 for GPUs integrated in Intel 6th Gen (Skylake), 7th Gen (Kaby Lake), 8th Gen (Kaby Lake R, Coffee Lake) and Apollo Lake Core processors. This new driver...
Categories: 3D Graphics

Blender 2.69 official release

Blender - Thu, 10/31/2013 - 17:03
After three release candidate tests, we now have a final stable 2.69 release. Enjoy!
Categories: 3D Graphics
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