News aggregator

GPU Caps Viewer 1.30.0 Released With Vulkan Support

Geeks3D - Thu, 05/26/2016 - 18:38
A new version of GPU Caps Viewer is available. GPU Caps Viewer 1.30.0 comes with several new features and changes. 1 – Overview Here is an overview of the new features: 1/ the most important...
Categories: 3D Graphics

GPU Shark 0.9.8 Released

Geeks3D - Thu, 05/26/2016 - 13:09
A new version of GPU Shark, a tiny GPU monitoring utility (Windows 32-bit) for NVIDIA GeForce and AMD Radeon cards is available. GPU Shark 0.9.8.0 adds the support of the new GeForce GTX 1080, as...
Categories: 3D Graphics

NVIDIA R368.22 WHQL GeForce Graphics Driver Released

Geeks3D - Mon, 05/23/2016 - 18:58
NVIDIA has published a new set of graphics drivers for all GeForce cards. R368.22 comes with optimizations for Overwatch, World of Tanks, and War Thunder. R368.22 Desktop Downloads win10 64-bit win10...
Categories: 3D Graphics

Intel’s Mesa Driver Jumps Ahead To OpenGL 4.2

OpenGL - Wed, 05/18/2016 - 12:42

The Intel OpenGL 4.2 support landed in Git this morning. The ARB_vertex_attrib_64bit and ARB_gpu_shader_fp64 are now available making the Intel driver ready for OpenGL 4.2 support.

Categories: 3D Graphics

DOOM Collector’s Edition: Pictures of the Revenant Statue

Geeks3D - Sat, 05/14/2016 - 12:42
DOOM has been unleashed yesterday, and for those who like material things, one can purchase, in addition to the standard edition, a DOOM Collector’s Edition. The Collector’s Edition comes...
Categories: 3D Graphics

Raspbian Jessie May 2016 Available (Linux Kernel 4.4 + OpenGL 2.1 Mesa 11.1)

Geeks3D - Fri, 05/13/2016 - 10:03
The Raspberry Pi team has updated Raspbian, the official operating system for Raspberry Pi. This new version comes with Linux kernel 4.4.9 as well as an updated version of desktop OpenGL: OpenGL 2.1...
Categories: 3D Graphics

NVIDIA R365.19 WHQL GeForce Driver Released

Geeks3D - Fri, 05/13/2016 - 07:52
NVIDIA just published a new set of Windows certified graphics drivers for all GeForce cards. R365.19 comes with optimizations for DOOM, Homefront: The Revolution, and Master of Orion. R365.19 WHQL...
Categories: 3D Graphics

VK-Z 0.3.0 Vulkan Capabilities and Extensions Viewer Released

Geeks3D - Thu, 05/12/2016 - 08:53
VK-Z is a simple command line utility, for Windows and Linux that displays Vulkan capabilities (hardware limits) and extensions of all capable Vulkan devices on the system. VK-Z 0.3.0 Downloads...
Categories: 3D Graphics

AMD Crimson 16.5.2 Beta Released, DOOM and Vulkan 1.0.11 support

Geeks3D - Thu, 05/12/2016 - 08:22
AMD has published a new beta version of Crimson graphics drivers that brings DOOM support. Crimson 16.5.2 also comes with a new CrossFire profile for Battleborn and Vulkan API 1.0.11.   Crimson...
Categories: 3D Graphics

DOOM 1080p 60FPS Gameplay with Vulkan API on GeForce GTX 1080

Geeks3D - Thu, 05/12/2016 - 07:38
Here a 6-min fullHD @ 60FPS gameplay video that shows the full fidelity, speed, and quality of DOOM using Vulkan API on a GTX 1080. DOOM will be launched this Friday on Steam. id Software about this...
Categories: 3D Graphics

NVIDIA GeForce GTX 1080 and GTX 1070 Officially Announced

Geeks3D - Sat, 05/07/2016 - 14:37
NVIDIA has officially introduced (paper-launch) the first gaming GeForce based on the new Pascal GP104 GPU architecture: the GeForce GTX 1080 and GTX 1070. Few weeks ago, NVIDIA introduced the GP100...
Categories: 3D Graphics

NVIDIA R365.10 WHQL GeForce Graphics Drivers Released

Geeks3D - Tue, 05/03/2016 - 11:21
NVIDIA has published a new set of graphics drivers for all GeForce based graphics cards. R365.10 brings support and optimizations for the following videogames: Battleborn, Forza Motorsport 6: APEX...
Categories: 3D Graphics

Khronos Releases OpenVX 1.1 Specification

OpenGL - Mon, 05/02/2016 - 13:00

The Khronos Group announces the immediate availability of the OpenVX 1.1 specification for cross platform acceleration of computer vision applications and libraries. OpenVX enables performance and power optimized computer vision algorithms for use cases such as face, body and gesture tracking, smart video surveillance, automatic driver assistance systems, object and scene reconstruction, augmented reality, visual inspection, robotics and more. Conformant OpenVX 1.0 implementations and tools are shipping from AMD, Imagination, Intel, NVIDIA, Synopsis and VeriSilicon. OpenVX 1.1 builds on this momentum by adding new processing functions for use cases such as computational photography, and enhances application control over how data is accessed and processed. An open source OpenVX 1.1 sample implementation and full conformance tests will be available in the first half of 2016.

Categories: 3D Graphics

AMD Crimson 16.15.2401 Beta with Vulkan 1.0.8 + Bugfixes

Geeks3D - Thu, 04/21/2016 - 13:38
AMD has published a new version of Crimson graphics driver in beta version. This driver, with internal number 16.15.2401, brings Vulkan 1.0.8 and fixes some bugs in the Vulkan driver because now, all...
Categories: 3D Graphics

Khronos Releases OpenGL SC 2.0 for Shader Programmable Safety Critical Graphics

OpenGL - Wed, 04/20/2016 - 12:08

The Khronos Group announces the immediate availability of the OpenGL SC 2.0 specification for bringing programmable graphics to systems that require system safety certification. The OpenGL SC 2.0 API specification has been developed by the Khronos Safety Critical working group to address the unique and stringent requirements of high reliability display system markets, including FAA DO-178C and EASA ED-12C Level A for avionics, and ISO 26262 safety standards for automotive. Building on the large number of worldwide customer deployments and successful avionics certifications using OpenGL SC 1.0, OpenGL SC 2.0 enables high reliability system manufacturers to take advantage of modern graphics programmable shader engines while still achieving the highest levels of safety certification. The Official OpenGL SC 2.0 feedback forum is online.

Categories: 3D Graphics

Let’s Make An Indie Game tutorial covering GLSL

OpenGL - Fri, 04/15/2016 - 12:44

Youtube user ‘Let’s Make An Indie Game’ is now covering GLSL in their tutorial. The long running tutorial brings the user along on a journey to learn how to make a game from scratch using Java and LibGDX.

Categories: 3D Graphics

Vulkanized version of GeeXLab available for Windows and Linux

Geeks3D - Thu, 04/14/2016 - 16:17
A new version of GeeXLab is ready and one of the most important new features is the support of Vulkan. Like for Direct3D 12, the Vulkan support is far from complete, but most of the basic...
Categories: 3D Graphics

Android N Developer Preview 2: Optimize, Develop, and Debug with Vulkan Developer Tools

OpenGL - Thu, 04/14/2016 - 12:42

Android N Developer Preview 2 is now out with support for Vulkan. With Android N, Vulkan is now part of the platform; you can try it out on supported devices running Developer Preview 2. Learn more about Vulkan support with the Android ‘NDK’, and on the Android Developers Blog ‘Optimize, Develop, and Debug with Vulkan Developer Tools’.

Categories: 3D Graphics

VK-Z 0.2.0 Vulkan Capabilities and Extensions Viewer Released for Windows and Linux

Geeks3D - Thu, 04/14/2016 - 11:14
VK-Z is a simple command line utility that displays Vulkan capabilities (hardware limits) and extensions of all capable Vulkan devices on the system. 1 – VK-Z 0.2.0 Overview VK-Z 0.2.0 comes...
Categories: 3D Graphics

(GTC 2016) NVIDIA Pascal GP100 GPU and Tesla P100 Computing Platform Announced

Geeks3D - Tue, 04/05/2016 - 19:12
NVIDIA has unveiled today, during the GTC 2016 (GPU Technology Conference) the Tesla P100, a new computing platform based on NVIDIA new GPU architecture: Pascal GP100. Today at the 2016 GPU...
Categories: 3D Graphics
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