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(Burn-in Test) EVGA GeForce GTX 1070 FTW with new VBIOS and Thermal Pads Tortured

Geeks3D - Fri, 12/02/2016 - 17:45
Recently, EVGA has faced with some overheating issues with its GeForce GTX 1080 and GTX 1070. Since the first November 2016, all new GTX 1080 and 1070 are shipped with a new VGA BIOS and an improved...
Categories: 3D Graphics

Amazon EC2 Elastic GPUs support OpenGL

OpenGL - Wed, 11/30/2016 - 18:06

Amazon EC2 users will soon have the ability to add OpenGL acceleration to existing EC2 instance types.  Amazon-optimized OpenGL library will automatically detect and make use of Elastic GPUs. Amazon will start out with Windows support for OpenGL, and plan to add support for the Amazon Linux AMI and other versions of OpenGL after that.  The GPU added to the instance can have 1, 2, 4, or 8 gigabytes of video memory.  It’s becoming much easier to use OpenGL from GPUs in the cloud.

Categories: 3D Graphics

AMD Crimson 16.11.5 Beta Graphics Driver Released

Geeks3D - Tue, 11/29/2016 - 08:59
AMD just released a new beta version (non-WHQL) of the Crimson graphics driver for all Radeon based gaming graphics cards. Crimson 16.11.5 comes with the support of Watch Dogs 2 as well as a new...
Categories: 3D Graphics

NVIDIA R376.09 WHQL GeForce Graphics Driver Released

Geeks3D - Mon, 11/28/2016 - 17:12
NVIDIA has released a new set of graphics drivers for all available GeForce graphics cards. R376.09 brings optimizations and support for Watch Dogs 2. R376.09 Desktop Downloads win10 64-bit win10...
Categories: 3D Graphics

Drawing Simple Graphics on a RGB LED Matrix Panel with a Raspberry Pi and GeeXLab

Geeks3D - Mon, 11/28/2016 - 16:46
In previous articles (HERE and HERE), we have talked about the RGB LED matrix panel as well as the RGB Matrix HAT which is the hardware interface between the LED panel and the Raspberry Pi. Today we...
Categories: 3D Graphics

Adafruit RGB Matrix HAT: the Raspberry Pi can talk with the RGB LED Matrix Panel

Geeks3D - Fri, 11/25/2016 - 13:51
Here the second article (first one is HERE) about how to render real time 3D stuff on a RGB LED matrix panel with a Raspberry Pi. In this article, we’ll look at the hardware interface between...
Categories: 3D Graphics

Shadertoy Multipass Demopack for GeeXLab

Geeks3D - Thu, 11/24/2016 - 16:38
If you love multipass demos available in Shadertoy, then you’re going to appreciate this demopack for GeeXLab. The multipass rendering is a powerful feature added to Shadertoy in January 2016....
Categories: 3D Graphics

Tutorial: Getting started with Swift 3 and OpenGL on Linux and macOS with GLFW

OpenGL - Tue, 11/22/2016 - 13:42

A short tutorial about getting started with Swift 3 and OpenGL on Linux and macOS. To keep the code portable on both operating systems, GLFW is used to create a window with an OpenGL context.

Categories: 3D Graphics

Adafruit 32×32 RGB LED Matrix Panel 4mm Pitch Unboxing

Geeks3D - Mon, 11/21/2016 - 15:35
I’m starting a series of articles about how to render real time 2D/3D graphics on RGB LED matrix panels with a Raspberry Pi. Even if the resolution of graphics is very low (32×32 pixels...
Categories: 3D Graphics

globjects 1.0 released

OpenGL - Mon, 11/21/2016 - 12:53

CG Internals released globjects, a cross-platform, open source C++ library to ease the use of modern OpenGL. It facilitates a less cluttered and less error-prone use of the OpenGL API: e.g., it reduces the amount of OpenGL code required for rendering and facilitates coherent OpenGL use by means of a type-safe abstraction layer based on glbinding and GLM. Common rendering processes are automated and missing features of specific OpenGL drivers are partially simulated or emulated at run-time.

Categories: 3D Graphics

Android + OpenGL GitHub repository from Lighthouse3D

OpenGL - Sat, 11/19/2016 - 19:03

Lighthouse3D added a new repository on github for Android demos for OpenGL with Java and C++ (NDK). The first demo is OpenGLJava, an app including model loading in json format and rendering with textures.

Categories: 3D Graphics

NVIDIA R375.86 WHQL GeForce Graphics Driver Released (Updated with R375.95)

Geeks3D - Tue, 11/15/2016 - 19:45
NVIDIA has released a new set of graphics drivers for all available GeForce graphics cards. R375.86 brings optimizations and support for Tom Clancy’s The Division Survival DLC, Battlefield 1, Steep:...
Categories: 3D Graphics

ogldev: Introduction to Vulkan tutorial published

OpenGL - Sat, 11/12/2016 - 19:26

The 50th tutorial from ogldev is now available. This tutorial provides an introduction to Vulkan.

Categories: 3D Graphics

NVIDIA’s Telemetry in GeForce Drivers

Geeks3D - Mon, 11/07/2016 - 21:52
Here is a topic related to NVIDIA that became hot this weekend. It’s about NVIDIA and telemetry functions added in their latest graphics drivers (starting from R368.25). According to MajorGeeks...
Categories: 3D Graphics

GPU Caps Viewer 1.32.0 Released

Geeks3D - Mon, 11/07/2016 - 14:41
A new version of GPU Caps Viewer is available. 1 – Overview GPU Caps Viewer 1.32.0 brings the support of latest NVIDIA GeForce and Quadro GPUs: GeForce GTX 1050 / GTX 1050 Ti, Quadro P5000,...
Categories: 3D Graphics

VK-Z 0.4.0 Vulkan Capabilities and Extensions Viewer Released

Geeks3D - Fri, 11/04/2016 - 14:14
VK-Z is a simple command line utility, for Windows and Linux that displays Vulkan capabilities (hardware limits) and extensions of all capable Vulkan devices on the system. 1 – Downloads...
Categories: 3D Graphics

Vulkan Programming Guide now shipping

OpenGL - Fri, 11/04/2016 - 13:28

Amazon has started shipping the 1st Edition of “Vulkan Programming Guide: The Official Guide to Learning Vulkan.” The guide is written by Graham Sellers, API lead on the Vulkan specification and John Kessenich, language lead on the Vulkan specification and Senior Compiler Architect at LunarG. The next generation of the OpenGL specification, Vulkan, has been redesigned from the ground up, giving applications direct control over GPU acceleration for unprecedented performance and predictability. Vulkan™ Programming Guide is the essential, authoritative reference to this new standard for experienced graphics programmers in all Vulkan environments.

Categories: 3D Graphics

GStreamer 1.10 Open-Source Multimedia Framework Supports Vulkan API on Wayland

OpenGL - Thu, 11/03/2016 - 12:11

GStreamer is a set of libraries and plugins that are used by certain multimedia apps for playing music or video streams on a GNU/Linux distro. New features include implementation of Vulkan API support on the next-generation Wayland display server, as well as OpenGL and OpenGL ES improvements.

Categories: 3D Graphics

The biggest new feature of Mesa 13.0.0 is OpenGL 4.4 and OpenGL 4.5 capability. Equally big news inc

OpenGL - Thu, 11/03/2016 - 12:08

The biggest new feature of Mesa 13.0.0 is OpenGL 4.4 and OpenGL 4.5 capability. Equally big news includes OpenGL ES 3.2 support for Intel Skylake or later, OpenGL ES 3.1 support for Intel Haswell, Windows-DRI support to the GLX component, as well as KHR_no_config_context and EGL_KHR_debug support for EGL component. The Mesa EGL interface also received support for EGL_MESA_platform_surfaceless.

Categories: 3D Graphics

EVGA GTX 1080/1070: a new VBIOS + Thermal Pad to fix VRM Overheating Issues

Geeks3D - Wed, 11/02/2016 - 11:38
These last days, EVGA’s high-end graphics cards based on Pascal GPUs (GTX 1080/1070 FTW) are under the spotlights (read this thread). Some users have reported that their graphics weapons...
Categories: 3D Graphics
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