News aggregator

Khronos Boston Chapter Meetup Realtime Fluid Simulation using OpenGL

OpenGL - Wed, 05/27/2015 - 12:20

Boston Khronos Chapter invites you to a presentation and demonstration of realtime fluid simulation using OpenGL compute shaders. Microsoft will be hosting our second event of the year at One Cambridge Center on Thu Jun 4, 6-9PM. The event will feature an in-depth talk on OpenGL and GLSL in simulation applications and will include a live demo. After the talk, there will be time for demos and networking.

Categories: 3D Graphics

SourceForge, what the...?

GIMP - Tue, 05/26/2015 - 23:11

Some of you might remember that in November 2013, we abandoned SourceForge (SF) as the primary download site for the GIMP installers for Windows platforms and moved the files to our own download server, download.gimp.org

The tons of links on the web pointing to the former site made keeping the installers there as well a necessity, though, and since SF claimed that our outrage over their "installer with benefits" was based on a misunderstanding, this seemed to be a low-risk approach.

However we are receiving reports that people who get there by chance receive small installers that include additional software. And it's no clicks on those 'big green download arrow' ads this time, we've tried ourselves. SF has not responded to our inquiry yet, and we found that the maintainer of the GIMP for Windows installers is locked out of that SF project now.

Update:
And now SF is launching an attempt at damage control.

Ars Technica has a nice summary, with insightful comments.

Please go to our own downloads page to get the GIMP for Windows installers.

Categories: 2D Graphics

How to Control a LED With Raspberry PI GPIO and GLSL Hacker (in Lua or Python)

Geeks3D - Tue, 05/26/2015 - 15:17
Article index: 1 – The Hardware Side 1.1 – First Circuit: LED + Resistor 1.2 – Second Circuit: LED + Resistor + Amplifier 2 – The Software Side This article will show you how...
Categories: 3D Graphics

ogldev: ‘SSAO With Depth Reconstruction’ tutorial published

OpenGL - Tue, 05/26/2015 - 12:15

The 46th installment in a series of tutorials dedicated to promoting modern OpenGL development, with a focus on version 3.x and beyond. This tutorial is based on the previous one and adds depth reconstruction to the SSAO algorithm.

Categories: 3D Graphics

Synthclipse 1.0.0 released.

OpenGL - Mon, 05/25/2015 - 12:25

Synthclipse is Open Source GLSL shader prototyping tool based on Eclipse IDE. It makes possible to fast develop all kinds of shaders: Fragment (FS), Vertex (VS), Geometry (GS), Tessellation (TS) and Compute (CS). Shader development can be done using compatible with Fragmentarium and Shadertoy (but limited to FS and VS) Fragx shaders or by using fully featured JavaScript JSX scripts. The JSX API is consistent with WebGL but in fact exposes complete OpenGL 4+ API.

Categories: 3D Graphics

Godot Engine 1.1 is Out!

OpenGL - Mon, 05/25/2015 - 12:20

After half a year of work, Godot reached version 1.1. This OpenGL, OpenGL ES and WebGL based game engine is a community developed effort to produce an open source (and no strings attached) alternative to large commercial software such as Unity and Unreal. This release focuses on improvements to the 2D engine so all features used by modern 2D games are implemented. A video showcase with all the new work is available.

Categories: 3D Graphics

CPPlay 1.0 c/c++11 interpreter released

OpenGL - Tue, 05/19/2015 - 12:46

CPPlay is a c/c++11 interpreter with OpenGL integration available on Apple Mac App Store. Due to being interpreted it is perfect for learning OpenGL quicker and for creating prototypes, demos, games, interactive applications and for creative coding.

Categories: 3D Graphics

NVIDIA R352.86 WHQL Released, One New OpenGL Extension

Geeks3D - Tue, 05/19/2015 - 08:22
NVIDIA has published a new set of graphics drivers for desktops and notebooks: Just in time for the highly anticipated title The Witcher 3: Wild Hunt, this new GeForce Game Ready driver ensures...
Categories: 3D Graphics

Intel Iris and HD Graphics Driver v4206 Available with OpenGL Bugfixes (MadShaders)

Geeks3D - Wed, 05/13/2015 - 17:40
Intel has released a new graphics driver for Iris and HD Graphics GPUs (Haswell and Broadwell processors). Compared to v4170, this new version 4206 brings some OpenGL bugfixes (GLSL), including the...
Categories: 3D Graphics

GLSL Hacker 0.8.4 released

OpenGL - Wed, 05/13/2015 - 16:28

GLSL Hacker is a free cross-platform utility (Windows, OS X, Linux and Raspberry Pi) for creating prototypes, demos, games, interactive applications and for creative coding. It is based on Lua and Python programming languages as well as on GLSL for OpenGL real time shaders. This new version brings a better support of Raspberry Pi, a new audio-video module and a full rewrite of the geometry rendering code.

Categories: 3D Graphics

GL-Z 0.3.0 Released, Raspberry Pi Support Added

Geeks3D - Wed, 05/13/2015 - 14:17
1 – Downloads 2 – Release Highlights A new version of GL-Z is available. GL-Z is a tiny OpenGL information utility based on GLSL Hacker. 1 – Downloads GL-Z 0.3.0 Windows 64-bit GL-Z...
Categories: 3D Graphics

ASUS GTX 980 20th Anniversary Gold Edition

Geeks3D - Tue, 05/12/2015 - 07:24
To celebrate 20 years of presence in the fields of graphics cards, ASUS has announced a boosted GeForce GTX 980 with stack of features: a special bundle with a collector box and a mouse mat, the...
Categories: 3D Graphics

GLSL Hacker 0.8.4 Released for Windows, Linux, OS X and Raspberry Pi

Geeks3D - Mon, 05/11/2015 - 15:44
1 – Overview 2 – Downloads 3 – Screenshots 4 – Changelog A new update of GLSL Hacker is ready for your pixel hacking cravings. GLSL Hacker is a free cross-platform demotool...
Categories: 3D Graphics

Khronos Releases SYCL 1.2 Final Specification

OpenGL - Mon, 05/11/2015 - 13:18

The Khronos Group announced the ratification and public release of the finalized SYCL 1.2 specification. SYCL for OpenCL enables code for heterogeneous processors to be written in a “single-source” style using completely standard C++. The multi-vendor SYCL 1.2 standard is available royalty-free for industry use, and the full specification together with details about the SYCL conformance test suite and Adopters Program can be found on the Khronos Group SYCL page.

Categories: 3D Graphics

ClanLib SDK 4.0.0 Released

OpenGL - Mon, 05/11/2015 - 12:15

The ClanLib C++ Game SDK has been updated. Key updates since previous release include a path drawing module using CPU/GLSL to render anti-aliased SVG style primitives (including lines). Now fully supports Windows, Mac OS X and Linux. All source has a very liberal zlib style license

Categories: 3D Graphics

ClanLib SDK 4.0.0 Released

OpenGL - Mon, 05/11/2015 - 12:15

The ClanLib C++ Game SDK has been updated. Key updates since previous release include a path drawing module using CPU/GLSL to render anti-aliased SVG style primitives (including lines). Now fully supports Windows, Mac OS X and Linux. All source has a very liberal zlib style license

Categories: 3D Graphics

May 2015 release of Magnum C++11 OpenGL/GLES/WebGL graphics engine

OpenGL - Mon, 05/11/2015 - 12:06

Magnum is multiplatform 2D/3D graphics engine written in C++11/C++14 and modern OpenGL, released under MIT license. The May 2015 snapshot brings transform feedback, many new features from OpenGL 4.5 and OpenGL ES 3.1, transparent ARB_direct_state_access support, OpenDDL/OpenGEX format support, new image and scene importer plugins, extension loading for OpenGL ES, better driver compatibility and more.

Categories: 3D Graphics

May 2015 release of Magnum C++11 OpenGL/GLES/WebGL graphics engine

OpenGL - Mon, 05/11/2015 - 12:06

Magnum is multiplatform 2D/3D graphics engine written in C++11/C++14 and modern OpenGL, released under MIT license. The May 2015 snapshot brings transform feedback, many new features from OpenGL 4.5 and OpenGL ES 3.1, transparent ARB_direct_state_access support, OpenDDL/OpenGEX format support, new image and scene importer plugins, extension loading for OpenGL ES, better driver compatibility and more.

Categories: 3D Graphics

OS X: not a Serious 3D / Graphics Development Platform ?

Geeks3D - Fri, 05/08/2015 - 13:21
Here is the statement we can read in these weekly Blender developer meeting notes: Our very active OS X platform maintainer for many years, Jens Verwiebe – had a suprising statement. He’s...
Categories: 3D Graphics

Intel Iris and HD Graphics Driver v4170 Available

Geeks3D - Thu, 05/07/2015 - 13:47
A new graphics driver has seen the light of day last week for Intel Iris and HD Graphics GPUs (Intel HD Graphics 4200/4400/4600/5000, Iris Graphics 5100/6100, Iris Pro Graphics 5200, HD Graphics...
Categories: 3D Graphics
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