News aggregator

Delphi / Pascal OpenGL header translation now supports OpenGL 4.5

OpenGL - Wed, 08/27/2014 - 15:47

The Delphi/Pascal OpenGL header translation of the Delphi OpenGL Community has been updated to the latest 4.5 release of OpenGL. The header is a one-in-all unit, and supports all OpenGL versions up to 4.5 (core and extensions). It can be used with Delphi and Freepascal and supports a wide range of platforms, including 32- and 64- Bit Windows, Linux and Mac OSX. The current download and changelog can be found on the official bitbucket repository.

Categories: 3D Graphics

GPU Caps Viewer 1.21.0 Released

Geeks3D - Wed, 08/27/2014 - 10:05
GPU Caps Viewer 1.21.0 DOWNLOAD Win32 installer: Zip archive (no installation required): GPU Caps Viewer v1.21.0 is essentially a maintenance release. This new version adds the support of latest...
Categories: 3D Graphics

GPU Shark 0.9.0 Released

Geeks3D - Wed, 08/27/2014 - 07:46
GPU Shark 0.9.0 DOWNLOAD Webmasters: hotlinking is not allowed (and actually it does not work), please use the post url as download link. This new version of GPU Shark adds the support of latest...
Categories: 3D Graphics

GIMP 2.8.14 Released

GIMP - Tue, 08/26/2014 - 17:52
Yesterday's 2.8.12 release had broken library versioning, so we had to roll out GIMP 2.8.14 today. The only change is the fixed libtool versioning. Please do not distribute any binaries of yesterday's broken 2.8.12 release, and get GIMP 2.8.14 using the torrent: http://download.gimp.org/pub/gimp/v2.8/gimp-2.8.14.tar.bz2.torrent
Categories: 2D Graphics

GIMP 2.8.12 Released

GIMP - Mon, 08/25/2014 - 23:13

GIMP 2.8.12 released, with a lot of bug fixes! This is a bugfix release in the stable 2.8 series, no new features were added. For the list of changes please refer to the NEWS file.

Please use the torrent at http://download.gimp.org/pub/gimp/v2.8/gimp-2.8.12.tar.bz2.torrent and keep seeding it a bit, because we are currently low on mirrors. Builds for Windows and Mac will be available soon.

Categories: 2D Graphics

NV_path rendering functional improvements with NVIDIA’s 337.88 drivers

OpenGL - Thu, 08/21/2014 - 15:00

NV_path_rendering is an OpenGL extension for GPU-accelerated path rendering. Recent functionality improvements provide better performance, better typography, rounded rectangles, conics, and OpenGL ES support. This functionality is available today with NVIDIA’s 337.88 drivers. Sample code is available on github.

Categories: 3D Graphics

Slides from 2014 SIGGRAPH Khronos Group BOF presentations now online

OpenGL - Wed, 08/20/2014 - 12:45

The Khronos Group has posted some of the SIGGRAPH 2014 BOF presentation slides online. More to come!

Categories: 3D Graphics

GLEW 1.11.0 adds support for OpenGL 4.5

OpenGL - Tue, 08/19/2014 - 17:36

GLEW is a cross-platform (Windows, Linux, Mac, Unix) open-source C/C++ extension loading library for OpenGL. GLEW 1.11.0 adds support for OpenGL 4.5 and various AMD, EXT, INTEL and NV extensions.

Categories: 3D Graphics

NeoAxis 3D Engine 2.2 Released

OpenGL - Tue, 08/19/2014 - 17:26

NeoAxis Group Ltd has released a new version of the free OpenGL-based universal environment for 3D project development NeoAxis 3D Engine 2.2. This new version includes updated character physics, profiling tool in map editor, WPF widget performance improvements, PhysX improvements and bug fixes.

Categories: 3D Graphics

Particle Billboarding with the Geometry Shader (GLSL)

Geeks3D - Fri, 08/15/2014 - 11:54
We learnt what the le billboarding is and how to implement it in the vertex shader, we can now look at another technique to achieve billboarding, particularly well suited for particle rendering....
Categories: 3D Graphics

Particle Billboarding with the Geometry Shader (GLSL)

Geeks3D - Fri, 08/15/2014 - 11:54
We learnt what the le billboarding is and how to implement it in the vertex shader, we can now look at another technique to achieve billboarding, particularly well suited for particle rendering....
Categories: 3D Graphics

GIMP Manual 2.8.2 released

GIMP - Thu, 08/14/2014 - 02:35

A new version of the user manual has been released. Changes include:

  • complete translation to Brazilian Portuguese
  • many, many, many bugfixes

You can click here to download the 2.8.2 release package. This release provides only the sources to build the help used by the GIMP Help browser. Find the packages on our download server.

For easy installation we suggest that you wait until an installer for this release has been packaged for your platform. Find more releases and information about our goals and how you can help at http://docs.gimp.org.

Categories: 2D Graphics

Piccante 0.2 the hottest HDR library with OpenGL support

OpenGL - Wed, 08/13/2014 - 20:35

Piccante is a C++11 multi-platform (windows, mac os x, and linux) open-source (LGPL license v3.0) imaging library, specifically designed for High Dynamic Range (HDR) processing with OpenGL support. The latest version provides examples for OpenGL 4.0 based on QT5.

Categories: 3D Graphics

Watch Replay of “OpenGL 4.5 Update for NVIDIA GPUs”

OpenGL - Wed, 08/13/2014 - 20:31

Watch the replay of Monday’s “OpenGL 4.5 Update for NVIDIA GPUs” talk. Piers Daniell explains OpenGL 4.5; Mark Kilgard demonstrates GPU-accelerated Adobe Illustrator CC 2014 and the latest OpenGL functionality on Shield Tablet. This is just one talk in NVIDIA’s “Best of GTC” track of talks with replays available now.

Categories: 3D Graphics

OpenROAD: Accelerate your World with All Khronos APIs

Geeks3D - Wed, 08/13/2014 - 19:19
More information: accelerateyourworld.org Khronos OpenROAD is an animated video featuring all the royalty-free Khronos APIs working together in an open ecosystem. We started with an idea: a simple...
Categories: 3D Graphics

OpenGL 4.5 Update for NVIDIA GPUs

OpenGL - Wed, 08/13/2014 - 15:05

Mark Kilgard has posted on slideshare his “OpenGL 4.5 Update for NVIDIA GPUs” presented at SIGGRAPH 2014 in Vancouver during NVIDIA’s “Best of GTC” sponsored sessions.

Categories: 3D Graphics

SIGGRAPH 2014: OpenGL 4.5 Update for NVIDIA GPUs

Geeks3D - Wed, 08/13/2014 - 14:20
Here is a nice overview of the new features of OpenGL 4.5, by Mark Kilgard and Piers Daniell: source | via
Categories: 3D Graphics

NVIDIA GeForce GT 720 Launched

Geeks3D - Tue, 08/12/2014 - 15:17
NVIDIA has launched another new product based on the Kepler architecture: the GeForce GT 720. Like the GT 730, the GT 720 is an entry level and small budget (USD $50) graphics card. This passively...
Categories: 3D Graphics

glbinding-1.0.0 with OpenGL 4.5 support released

OpenGL - Tue, 08/12/2014 - 12:07

glbinding is a generated, open-source, cross-platform C++ binding for OpenGL which is solely based on the xml-based OpenGL API specification (gl.xml). It is a fully fledged OpenGL API binding compatible with current code based on other C bindings, e.g., GLEW. glbinding leverages modern C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros. It provides type-safe parameters, per feature API header, lazy function resolution, multi-context and multi-thread support, global function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as multiple examples for quick-starting your projects. Examples and release downloads are available.

Categories: 3D Graphics

glbinding: new C++ OpenGL Binding with OpenGL 4.5 Support

Geeks3D - Mon, 08/11/2014 - 19:06
glbinding is new library intended for making the graphics developer’s life easier. glbinding, developed by the Computer Graphics Systems Group at the Hasso Plattner Institute (in Germany), is a...
Categories: 3D Graphics
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