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Raspberry Pi Zero: a Full Computer for $5

Geeks3D - Sat, 11/28/2015 - 15:14
If you think the Raspberry Pi 1 (or 2) is cool but its credit-card size is a bit too big, the Raspberry Pi Foundation has what you need: the Raspberry Pi Zero. For only USD $5, you have a full...
Categories: 3D Graphics

NVIDIA R358.16 Graphics Drivers for Linux

Geeks3D - Sun, 11/22/2015 - 16:56
Simple OpenGL extensions viewer with GeeXLab NVIDIA has released a set of graphics drivers for Linux, Solaris and FreeBSD. R358.16 brings a lot of OpenGL bug fixes and improves support for large GPU...
Categories: 3D Graphics

How to Install NVIDIA Graphics Drivers on Linux Mint 17

Geeks3D - Sun, 11/22/2015 - 14:07
Something has recently changed in NVIDIA graphics driver installer because the quick method I used so far to install NVIDIA driver on Mint 17 does not work anymore. Here is a new method I...
Categories: 3D Graphics

Intel HD Graphics Driver v4326 for Windows

Geeks3D - Sun, 11/22/2015 - 13:03
A new set of graphics driver is available for Intel 4th/5th/6th generation GPUs. This driver supports Star Wars Battlefront*, Defense of the Ancients* (Dota) 2, Brink*, Call of Duty*, Wolfenstein*...
Categories: 3D Graphics

NVIDIA R359.00 WHQL GeForce Driver

Geeks3D - Sat, 11/21/2015 - 12:06
NVIDIA has published a new set of WHQL graphics drivers for all GeForce graphics cards. R359.00 brings optimizations for Assassin’s Creed: Syndicate and Overwatch: Beta, and supports the new...
Categories: 3D Graphics

AMD Radeon R9 380X (Antigua GPU)

Geeks3D - Sat, 11/21/2015 - 11:43
Radeon R9 380X – Overview AMD has launched few days ago its last graphics card for 2015, the Radeon R9 380X, based on the Antigua GPU (a new name for Tonga architecture, I lost the...
Categories: 3D Graphics

Raspberry Pi 7-inch Touchscreen Display Tested

Geeks3D - Tue, 11/17/2015 - 21:44
I received last week the official touchscreen display for the Raspberry Pi. This 7-inch display has a resolution of 800×480 pixels, 140° horizontal viewing angle and supports 10-finger touch....
Categories: 3D Graphics

AMD Catalyst 15.11.1 Beta Released

Geeks3D - Tue, 11/17/2015 - 10:50
AMD has published a beta version of its Catalyst graphics drivers. Catalyst 15.11.1 brings optimizations for the following video games: Star Wars: Battlefront, Fallout 4, Assassin’s Creed...
Categories: 3D Graphics

Hackinstosh Updated with OS X 10.11 El-Capitan

Geeks3D - Fri, 11/13/2015 - 15:08
OS X 10.11, codenamed El Capitan, has been released around one month ago. Few times after the release of OS X 10.11, I tried to update my current hackintosh setup (OS X 10.10 Yosemite) with...
Categories: 3D Graphics

NVIDIA R358.87 WHQL Released for Call of Duty: Black Ops III

Geeks3D - Thu, 11/05/2015 - 09:22
NVIDIA has published a new set of WHQL graphics drivers for all GeForce graphics cards: Prior to a new title launching, our driver team is working up until the last minute to ensure every performance...
Categories: 3D Graphics


Geeks3D - Mon, 11/02/2015 - 11:29
Here is a collection of links I gleaned mostly on Twitter about coding, graphics programming and other stuff for developers. If you have a relevant link, just post it in the comments section or send...
Categories: 3D Graphics

MetalGL Now Supports OS X for Low-latency OpenGL ES rendering using Metal

OpenGL - Wed, 10/28/2015 - 16:10

The Brenwill Workshop Ltd. announced that they have added support for OS X to their MetalGL product, which seamlessly brings the performance of Metal to OpenGL ES games and applications on iOS, and now OS X. MetalGL is an implementation of the OpenGL ES 2.0 API that runs on Apple’s Metal graphics framework on compatible iOS and OS X devices. MetalGL unleashes the power of Metal’s low-latency rendering to let OpenGL ES games and applications perform up to 3x the number of draw calls, and benefit from the advanced tools available for the Metal development ecosystem, all without changing the way the game or app use OpenGL ES.

Categories: 3D Graphics

Star Wars Battlefront Gameplay Launch Trailer

Geeks3D - Tue, 10/27/2015 - 17:49
Star Wars Battlefront will be available November 17th on PS4, PC and Xbox One.
Categories: 3D Graphics

Direct3D 12 Explicit Multi-Adapter Preview

Geeks3D - Mon, 10/26/2015 - 17:37
One of the new features introduced by Direct3D 12 is the explicit multi-GPU support also called Explicit Multi-Adapter (or EMA). EMA allows the game developer to explicitly assign work (render calls)...
Categories: 3D Graphics

Wetbrush: GPU-based 3D Painting Simulation at the Bristle Level

Geeks3D - Wed, 10/21/2015 - 18:14
We present a real-time painting system that simulates the interactions among brush, paint, and canvas at the bristle level. The key challenge is how to model and simulate sub-pixel paint details,...
Categories: 3D Graphics

UP: A Raspberry Pi like Computer with an Intel CPU/GPU

Geeks3D - Wed, 10/21/2015 - 17:43
The UP is an upcoming credit card size computer, just like the Raspberry Pi. The UP embarks an x86 processor, an Intel Cherry Trail Atom X5-Z8300. This is a quad-core CPU with an HD Graphics Gen 8...
Categories: 3D Graphics

The NVIDIA GPU of the Surface Book is similar to the GT 940M

Geeks3D - Tue, 10/20/2015 - 16:26
Microsoft has unveiled the Surface Book few time ago, but didn’t provide much details about the discrete GPU (we only know that it is produced by NVIDIA and comes with 1GB of GDDR5 memory)....
Categories: 3D Graphics

(Demoscene) Function Over Fame by Excess (+ Full Source Code)

Geeks3D - Tue, 10/20/2015 - 12:47
The demogroup Excess has released Function Over Fame, a cool prod at the TRSAC demoparty. Function Over Fame is a Direct3D 9 demo and full source code in C++ (with VS 2008 solution) is available HERE.
Categories: 3D Graphics

Khronos Finalizes glTF 1.0 Specification

OpenGL - Mon, 10/19/2015 - 13:06

Khronos announced today that the glTF™ 1.0 (GL Transmission Format ) royalty-free specification for transmission and loading of 3D content has been finalized for Ratification and is immediately available for use by tools and application vendors.  glTF is an efficient, interoperable asset delivery format that compresses the size of 3D scenes and models, and minimizes runtime processing by applications using WebGL™ and other APIs.  glTF also defines a common publishing format for 3D content tools and services. More information on glTF specifications and activities.

Categories: 3D Graphics

AMD Catalyst 15.10 Available (BETA / WHQL)

Geeks3D - Mon, 10/12/2015 - 07:33
UPDATE (2015.10.14): AMD has posted (12th October) a beta version of the Catalyst 15.10. You can download Catalyst 15.10 BETA from THIS PAGE. This beta version improves Direct3D 12 performances with...
Categories: 3D Graphics
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